Saturday, December 28, 2013

Subdued Figures: Nendoroid Saber Extra

It's The Last Figure Review Of The Year! Is It Just Me, Or Did 2013 Go By Really Fast? Anyway, I'm Wrapping Up The Year With A Christmas Present To Myself: Saber From The PSP Game Fate/Extra!



Also known as Red Saber or Saber Extra, this character is not the same person as the one from the main Fate franchise story. This Saber sets herself apart with her red outfit and outspoken personality. Saying anything else would be a spoiler, so if you haven't played the localization of yet, I highly recommend it.




But onto the figure itself! Saber looks very nice out of the box, with very minimal paint flaws. I only found a tiny fleck of red paint on her hair fringe which took me ten minutes into the photoshoot to notice, and a little bit of paint bleeding on her collar. This is doubly impressive since her outfit is pretty intricate for a Nendoroid. I was honestly expecting the gold details on the edges of her skirt and sleeves to get at least a little bit messed up by the mass production process, but they came out flawless! The accuracy is great on here as well, even including the hole in the back of the dress despite the fact that its usually covered up by the stand. The stand itself is a bit weird, but not anything I haven't encountered with a Nendoroid stand before. This one in particular makes her lean a bit to the back and the side.



Saber is pretty minimal on extras, with only two main accessories and a couple of extra arms and hands. The first is the arm that holds her rose, a reference to her ultimate move in the game. The second is much more interesting and is obviously the main accessory: her sword! The extra bent arms are obviously more focused around creating action poses with the sword, and I'm looking forward to experimenting with them in the future. Her more serious faceplate also goes great with these poses.



However, I do have some problem with her articulation. On the box and in the promo images, the arms are shown to have a bigger range of motion than the actually do. Or, more accurately, if I tried to move them to, say, put her hands on her hips, I'm afraid I might break something. As usual for Nendoroids, the arms have pegs, not separate joints. This is usually a non-issue, since you can just rotate the arms, but the uniform decorations on Saber's shoulders are solid pieces that jut out from her torso, and are not very flexible. They limit the angles where the arms can be attached and how far they can move. I'm sure that there is a way to do this, but I'm too paranoid about damaging her to experiment with it.



But even with that problem, I'm really happy with her. She has one of the best paint jobs I've seen on a Nendoroid in a while, and her sword poses look great, which was one of the main reasons why I wanted her. If you're on the fence about her, this will still make a great Nendoroid to add to your collection.



The post appeared first on .
Full Post

No comments:

Post a Comment